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Thomas Was Alone creator leaves job to focus on own projects

Thomas Was Alone creator leaves job to focus on own projects

Mike Bithell, creator of the hit indie game Thomas Was Alone, has left his job to focus on his own projects.

Bithell was employed as Lead Designer at London-based Bossa Studios, and his puzzle platformer Thomas Was Alone was released on PC in 2012 to strong sales and critical acclaim, the game being praised for its learning curve and entertaining narration. After two years at Bossa Studios, Bithell left at the end of January this year to focus on creating his own games.

“A great deal of thanks needs to go to Bossa Studios, my now previous employer,”  said Bithell. “They told  me in my interview that I needed to continue with the [Thomas Was Alone] project while working there, they supported me through development, and gave advice and support  throughout and after release. Awesome people it’s going to be sad to step away from.”

“So, next Monday I’ll start a new Unity file, and see where it takes me. Thanks for the time and kindness you’ve given me so far in my adventures and fingers crossed you’ll be there to play the next thing.”

Henrique Olifiers, CEO and co-founder of Bossa Studios, added, “While I am sad to lose such a talented member of the team, I am extremely proud to see Mike go his own way. Creating Thomas in his spare time was an unbelievable achievement and I have every faith that this is just the beginning for him.”

No details have emerged yet concerning the nature of Bithell’s next project.

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Alex De-Gruchy is an Associate News Writer for bagogames.com and a Feature Writer for eightandahalfbit.com. When not writing about video games, he writes and edits fiction, usually within the comic book industry. He likes movies, video games, books, comics, monkeys, Brian Blessed, rock n' roll, and so many other things.

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